LiraNuna’s Development Blog
WonderPong Released

Posted on Wednesday 27 September 2006

I got really bored, and SausageBoy challanged me to an obscure platform pong contest - whoever finishes to code a Pong game for a weird platform - wins. We started coding and SausageBoy disappeared. I kept coding my game and finished it.

Result? Pong game for the WonderSwan / Color, with assembly source code.

Download it HERE


3 Comments for 'WonderPong Released'

  1.  
    Strager Neds
    Friday, 29 September 2006 | 13:34
     

    Hey, looks good. Haven’t tried it out (yet), but I’m sure it works. From the looks of the screenshot, it has no scoring capabilities. Don’t know if it has AI, or whatever.

  2.  
    Tuesday, 24 October 2006 | 09:44
     

    I coded Pong on a TI-83… in BASIC. Hell yeah! :-D Should have been paying attention in class though…

  3.  
    Friday, 17 November 2006 | 22:17
     

    hey liran, cool! now please do at least a wonderswan intro or somwthing! there is _no_ demoscene product for that platform yet, and it would be great to see something…

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