LiraNuna’s Development Blog
ToD With DLDI Support

Posted on Saturday 3 March 2007

Due to some request made, I have decided to throw a quick DLDI support to Tales of Dagur.
There’s a known bug that prevents game reset after the "Game over" screen. If anyone finds a fix for that, Please do not hesitate to notify me.
Thanks goes to DragonMinded for libfatdragon.

Grab the new binary and source packages on the ToD Page.

Note about ToD II: ToD II is currently in zombie state because we are missing story. We got one - yes - ONE writer and he’s doing his best. If you want to help and be a part of the ToD II development team, Please contact me or join #ToD2 in EFnet.


1 Comment for 'ToD With DLDI Support'

  1.  
    Saturday, 3 March 2007 | 02:40
     

    You beat me by 5 min. on this!

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