LiraNuna’s Development Blog

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Archive for June, 2006

dualSwan v1.2 Release

There you go, dualSwan 1.2 released.
Still no sound, and some games are below 20FPS, but the re-write was worth it!
Why? Because now some games are running in full speed and even passes it (200FPS baby!).
dualSwan will work only with CF/SD based flashcarts, and will load any WonderSwan ROM that is smaller then 4MB (Need to […]

NeoFlash Summer Coding Competition

( General )

There’s a new coding competition in town!
NeoFlash Summer Coding Competition, And I am going to compete too!
All development is held until the compo dead line, scheduled to 20th August.
Until then, no releases will be made, and no reports on my work will be done, -BUT- I will release a new version of dualSwan for you […]

dualSwan Progress

First of all I would like to announce that my WonderSwan emulator is now called dualSwan - A much better name in my opinion.
Second, I want to show off my progress with some screenies.
Layered tiles were implemented with FluBBa’s help - huge thanks flies to his direction!
The FPS you see on the screenshots are close […]

The DS scene.

( General )

A little poem about the DS scene, metaphorized to IRC:
Three @s for the IRCops under the sky
Seven for the Op Lords in their channels of stone
Nine for Mortal Chatters doomed to die
One for the Dark Peer on his Dark Throne
In the land of Ping where the Netsplits lie.
One @ to rule them all
One @ to […]